Tuesday, 13 December 2011

day 11

Today i finally figure out renders to the Zdepth in the terrain. So i got a rendered sequence of the terrain pushed to the left side with the zDepth and all.

Then Mr Ron help me figure out the tornado's houdini file.
Mr Ron thought it would be nice if the tornado is going in opposite directions instead of spiral-ing in the same directions. We tried in out, now what im supposed to do is play with the force that scatters the debris to make it look like Harry Potter's Dementors kind of look.

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