| added ANOTHER collision but only reacted it to the split node which i named (boombaby) and i made it slide on collision |
| the attributes of the split node i made it add to inherited geometry so it will spread out after collision |
| Like this. |
| i added a random string to the scale of the split node so the particles that split from the original particle will be smaller. |
| added a drag node to slow down the particles after the collision. |
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